Just a small partial scene playing with the use of photorealistic rendering within Unity. The scene was created in Blender3D using the Cycles engine, with all textures baked seperately for use in Unity3D. Mostly done as an exercise for myself to nail down the workflow.

Published Dec 09, 2017
AuthorScrewy Lightbulb
Made withUnity

Leave a comment

Log in with itch.io to leave a comment.